Tired of bookmarking all these class changes so I may as well make a list here on all the class patches we are behind. I'll try to update them as we receive them and when more new patches come in.
[1/17/13 from KTERA]
- Energy Stars burst range will now reach up to 35m from the target.
- Energy Stars Attack Speed has changed from 5% to 11%.
- Energy Stars buff duration has changed from 15 to 20 seconds.
- Energy Stars cooldown has changed from 30 to 25 seconds.
- Energy Stars Power has increased. I from 18 to 20. II from 20 to 28. III from 22 to 36.
- Energy Stars "Glyph of Energy" that decreases cooldown by 20% has changed to increased the skill's effect (both power and attack speed) by 20%.
- Triple Nemesis glyph that has 20% chance to decrease endurance has changed to 100%.
- Penetrating Arrow cooldown has changed from 8 to 6 seconds.
- Only the first two hits on Rapid Fire will stagger on PvP.
[1/31/13 from KTERA]
- All Base DMG skills except for Arrow and Arrow Volley has increased by 20%.
(ex. Rain of Arrows from 4804 to 5943 & Radiant Arrow VIII from 2864 to 3437 & more)
- Arrow Volley Base DMG skill increased by 28.5%.
(ex. Arrow Volley X 884 to 1137 base damage improvement)
- Arrow Base DMG skill increased by 69.5%.
(ex. Arrow XI 195 to 331 base damage improvement)
- Sniper's Eye Attack Speed changed from decreased by 15% to increased by 5%.
- Eagle's Eye Movement Speed changed from decreased by 20% to increased by 10%.
- Both Stances Power changed from 50 to 30.
- Both Stances PVP damage changed from 15% to 4.3%.
- These changes will give Archers 10% more damage towards PvE
- Assault Stance III and Defensive Stance III will be learned at level 50.
- Assault Stance III: Your power rises by 60%, but your endurance decreases by 10%. Your crit rate increases by 50.
- Defensive Stance III: Increases endurance by 25% and balance by 20. Attacks draw 65% more aggro.
- Assault Stance decreased in endurance has changed from 15% to 10%.
- Traverse Cut endurance debuff effect has increased from 10 to 18 seconds.
- Assault Stance Changes
Attack: pve 4.3% increase, pvp 2.3% decrease
Defense: pve 3.4 increase, pvp 0.1% increase
- Defensive Stance Changes
Attack: pve no change/pvp 6.9% decrease
Defense: pve 3.4% increase/pvp 1% decrease
- Arcane Pulse bug has been fixed where damage didn't appear normally.
- Arcane Pulse damage increased by 3%
(ex. Arcane Pulse VIII base dmg from 3101 to 3216)
[4/25/13 from KTERA]
- PvP damage reduced by 5%.
- Backstab range changed from 15 to 10m.
- Blade Draw glyph changed from 40 to 50% cooldown reset.
- Blade Draw's glyph points changed from 4 to 5 on reset cooldown.
- Eagle's Eye movement speed changed from 10 to 8.
- Sniper's Eye attack speed changed from 5 to 4.
- Close Quarters glyph has changed from 100% to 60% skill damage.
- Close Quarters glyph points changed from 5 to 3.
[5/12/13 from KTERA]
DoT can crit for x2 more damage
Healing can crit for x1.5 more healing
- 10% healing reduction on Heal Thyself, Focus Heal, Healing Circle, Healing Immersion
- 10% healing reduction on Titanic's Favor
- Revamped Thralls Added
- 10% healing reduction on Second Wind